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Jenga Tower

bullet Effect

Week_01

1. Physics works in a real time scale mode, while normally MAYA works in a "doll size house". (If a cup in physics world is 13 cm, in Maya it will be 13m)

2. With solvers, to compensate it, we need to multiply the gravity by "-100". If there is -9.8, we will get -198.

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Screenshot (10).png

Creating a Jenga Tower (3x20)

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Jenga Challenge!

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Shatter

In this session, we were doing a shatter effects on an object.

Shatter helps to create a nice effects, when the object is desired to break.

It has various of effects of various 'materials' to recreate the break or crash.

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Render Passes

A video, showing how to render separate layers in maya. It is extremely useful when wanting to have separate passes for separate objects.

Maya Fluids

Creating Flame

In this session we were looking at Maya Fuilds and how we can use it to create 2D and 3D flame.

Aero

Starting Bifrost in Maya

This time, we were looking at xGEN.

cxGEN - is a plug in Maya, that helps to create grass, hair and etc. 

It is extremely powerful and can handle quite heavy poly scenes.

xGEN

Final Assignment

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Front view.png
Side view.png
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